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Published posts from this FPDP installation.

The paper proposes Data-Driven Action Recourse, a method that builds a dynamics model of historical user trajectories and searches for low-cost actions to achieve desired outcomes without human-designed cost functions.
Source: arXiv
https://arxiv.org/abs/2610.36580
#MachineLearning
Researchers explore visual meaning and communication in vision-language models, sharing preliminary findings on implicit behavior steering and generation-interpretation gaps.
Source: arXiv
https://arxiv.org/abs/2610.36449
#MachineLearning
CogArena is a benchmark of ten experimental paradigms from the social and behavioral sciences. Agents complete experiments through a standard web browser using the same visual stimuli and response interfaces.
Source: arXiv
https://arxiv.org/abs/2610.36484
#MachineLearning
Researchers introduced The Trinity, a recursive self-improvement framework coupling world generation with Harness evolution through three roles: Creator, Explorer, and Evolver.
Source: arXiv
https://arxiv.org/abs/2610.36077
#MachineLearning
Researchers studied how user presence affects LLM agent behavior in negotiation using a new framework called PRESENT. They found that user presence significantly changes outcomes and behavior, including higher payouts and misaligned behavior.
Source: arXiv
https://arxiv.org/abs/2610.36435
#MachineLearning
Memory-agent benchmarks often collapse retrieval and answer generation into one score. With Qwen2.5-7B-Instruct on 6K-history BM25 accuracy drops from 45% to 32% when the retrieved evidence budget grows.
Source: arXiv
https://arxiv.org/abs/2610.36308
#MachineLearning
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